Hey, were not saying you have a problem, but you did just go 32 hours without sleeping? But really though, what defines an addiction to video games? You may deny it, but we all know you have a problem. Let’s take a look at 4 possible indicators that show you may have a problem – and you have to listen to me, I can type on a computer.
4: Your Semi-New Controller/Keypad Sticks
Whether you have to dish out some more bucks every month to buy a new controller, or your go-to one has some definite wear and tear, you may have a problem. Let’s be honest, if you bought that thing five years ago, it will break down eventually, but if you’re abusing a new piece of hardware to the point of breaking, you may have a problem. But even a novice gamer can go smash, so that’s why this reigns in at number 4.
There is an age-old question, what is more important in video games: graphics, gameplay, or story? Depending on who you ask, and what games they’ve played, everyone has a different opinion. Those who argue that graphics are the most important may not even know it, but they often will be looking for games that support the highest output of HDMI, and purchase new consoles or platforms as soon as they come out. There are of course those who focus solely on game mechanics – being able to work through the game with flow. And of course, there are those who believe story is the most important, and often discuss the true meaning of games, looking for something deeper within the story that relates to life itself. For some gamers, these divisions may intertwine, but most people can describe a great game with only one of these categories.
Not too long ago, I purchased Battlefield 4 for the PS4, knowing all well about the server issues it was having. I had heard that if you could get past the constant glitches, freezing, and data loss, the game was a pretty good multiplayer experience. One thing I was not aware of was how Battlefield had no playable multiplayer offline. I understand not having split screen online, as I have played Call of Duty like that many times, and it’s a big enough challenge in itself. But the removal of the offline multiplayer was a bit of a shock, considering it has been a staple in gaming for such a long time. So is online multiplayer really that more important than offline?
Early Access games are not for everyone. They often have many bugs, server issues, poorer graphics, and the story is usually missing some major components. But there are a lot of people, over a million in fact, that still pay money for unfinished products. These people often support the benefits of such a practice, like testing out a game before other people, helping developers identify and fix bugs, and enjoying a game sooner than they otherwise would have. However, there are drawbacks to a system that releases unfinished products. From a consumer standpoint, you are buying a product that is incomplete, and essentially paying money to help developers fix the problems. This runs counter to most other business models, where individuals are generally paid to do testing, not the other way around. This unfinished product has the potential to be fun, but many of the games that are now put on Early Access can be missing essential components. Minecraft, the original early access-style game was so successful because the core mechanics of the game was in place – the building, the mining – and the pixel graphics can only get so much refining. Purchasing a game that attempts to render anything near reality often results in countless issues.